I’m not entirely sold on the “never hungry, never thirsty” aspect yet. It makes survival too easy. Sure, he can get tired, but without food and water needs, the tension of resource management is gone. However, the author compensates with the stamina limit and the need to find soul-strengthening items. So it’s a trade-off. I’ll wait to see if this leads to unique challenges, like needing specific nutrients that only exist in certain places.