Summary

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In the year 2222, Earth Star faces extreme resource scarcity. Ye Feng, a homeless orphan, squats by the roadside with an account balance of 0.11. A few years ago, a Taotie tattoo appeared on his back, triggering an insatiable hunger that consumed all inheritance from his parents, leaving him penniless and emaciated. The National Fortune Game descends, randomly selecting one person from each of two hundred countries to become contestants. Ye Feng is chosen for Dragon Country. He is transported to a desert. The game announces that specified resources obtained by contestants will appear hundredfold in their home countries. Live streams broadcast the actions of all two hundred players. Dragon Country viewers express disappointment at Ye Feng's frail appearance.

Ye Feng binds the God-tier Evolution System, which allows him to evolve by devouring all things. He devours desert ants that attack him, gaining strength, physique, speed, evolution points, an F-rank treasure chest, and a memory fragment. The first monster kill is credited to Ye Feng, increasing Dragon Country's national lifespan by one year and national fortune by ten. He uses evolution points to awaken the Taotie bloodline to five percent, enduring intense pain. Upon success, he obtains the SSS-class ability Taotie Power and the exclusive skill Sky-Rending Claw. He devours the F-rank Desert Eagle from the treasure chest, acquiring the passive skill Bronze Skin Iron Bones. He then devours the F-rank treasure chest itself, gaining Portable Space and upgrading Bronze Skin Iron Bones to level two. The earlier memory fragment reveals the location of a nearby water pool, which he decides to seek.

Observers across the globe are astonished by Ye Feng's ability to consume metal and treasure chests. The National Fortune Bureau of Dragon Country classifies Ye Feng's information as top secret and begins preparations to welcome him back. Meanwhile, other players like the Beautiful Country contestant with an AK and the Mao Xiong contestant with a Thompson submachine gun progress through the desert. The Mao Xiong player encounters an E-class Golden Armored Beetle with formidable defense that withstands bullet fire. The beetle kills the Mao Xiong player, reducing his country's lifespan by one year. Ye Feng watches from a distance and assesses the threat. He allocates seven evolution points to his bloodline, unlocking it to eight percent, and reviews his enhanced attributes. He prepares to confront the Golden Armored Beetle, intending to continue devouring all things to strengthen himself and secure Dragon Country's top ranking in the game.

Associated Names

国运:饕餮身上纹,镇守龙国门
Latest Release
DateGroupRelease
2026-05-29lightnovelasia c70
2026-05-29lightnovelasia c69
2026-05-29lightnovelasia c68
2026-05-29lightnovelasia c67
2026-05-29lightnovelasia c66
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2026-05-29lightnovelasia c60
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Community Reviews

Rating(4.1 / 5.0, 30votes)
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I wonder if other players will also get systems or talents. The announcement mentioned talents awakening; maybe Ye Feng isn’t the only one. The Beautiful Country player might have something up his sleeve. The political aspects between nations could be explored more. Also what happens when Ye Feng returns to Earth? Government protection? Romance? The possibilities are exciting. I look forward to more. The story has a lot of potential, especially with the Taotie lore and food theme.
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Overall the novel has a fresh concept with the devouring system tied to national fortune. It mixes real-world stakes with game logic. Characters are entertaining, especially Ye Feng’s madness. Worldbuilding is decent for a start. I’ll keep reading hoping the author maintains momentum and doesn’t fall into repetitive patterns. If it stays fun it could be great. The competition between countries adds depth. I just hope Ye Feng doesn’t become too overpowered too soon.
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I felt for Ye Feng at the start—being hungry with no money is horrible. The image of him squatting by the road thinking about tomb raiding is sad. His twitching hunger is a constant reminder of his curse. When he gets the system and can finally eat without consequences, there’s a sense of relief. It’s like a food fantasy for people who love eating. That resonates deeply. I think everyone has imagined being able to eat whatever they want without getting sick.
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One thing that bothered me: how did Ye Feng not die from eating raw desert ants? Even with a system, it should have some negative effects. But the system says “devour” and it’s fine. Maybe I’m overthinking. Also the global announcement system seems to favor Dragon Country a bit too much (first kill, first chest). But maybe that’s because Ye Feng is proactive. I’ll accept it for now. I also wonder why the Beautiful Country player didn’t get a first kill.
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I binged this in one sitting. The combination of gaming elements, survival humor, and national stakes is addictive. The live chat interludes break the narrative nicely. The feeling of rooting for a nation adds extra engagement. I wanted to know what happens next immediately after the Golden Armored Beetle scene. It’s one of those “just one more chapter” stories. The fact that there’s a system with clear progression makes it easy to get hooked.
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The system is simple but effective. However I wonder about balance. If he can eat anything and gain stats, won’t he be overpowered too fast? Evolution points are limited though. Bloodline unlocks slowly (8% after 7 points). So progression seems gated. The requirement to devour different items to get new skills encourages variety. That’s good design. I also want to see the devouring system have more variety—maybe eating magical items or plants give different effects.
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